General Moves

The general moves of EIDOLON: Become Your Best Self can used by any player, regardless of their Playbook. Most require the player to roll two six-sided dice and add a relevant modifier. Of those that do, they can either result in a full success, partial success, or failure. What this means depends on the Move.

Beat the Odds
This Move encompasses any action a player may take that is not adequately covered by any other Move. As such, it can be taken with any relevant modifier.

Bombard
Attacks at a distance that, most of the time, do not put the player at risk.

Dazzle
Attempts to convince or persuade someone, they may require evidence.

Dredge the Undertow
One of the more unique moves to EIDOLON: Become Your Best Self. A player can cast their mind into The Undertow and can find answers to questions they may not be able to otherwise.

Face Death
When a player takes too much damage, they fall unconscious. This Move determines if they die.

Help or Hinder
When a player makes a Move, another player may try to aid or interfere.

Investigate
For when studying something closely.

Push Yourself
This Move allows a player to reattempt a die roll.

Reveal Your Master Plan
Another move relatively unique to EIDOLON: Become Your Best Self. For when a player sets up a plan or retroactively reveals they already had a plan set up.

Scrap
Combatting someone physically and directly.

Threaten
When using coercion with promises of violence if someone doesn't comply.